Roller Riot
MassDiGi / UI/UX Designer / Released 2019
Get your revenge on the enemy cyborg roller derby gang! Roll and fight through a beautiful neon cityscape as CB, a genetically modified cyborg, bent on getting revenge for her past...
FEATURES
- Punch and fight your way through hoards of enemy robots to take your revenge!
- Collect the most technologically advanced body modifications in the city and take out more enemies!
- Use FRENZY MODE to go on a nasty rampage and knock out even more robot foes!
- Square up against unique and challenging enemies, just don't let them smack you first!
- Punch your way through levels with simple, intuitive controls!
- Who's the best Roller Fighter? Compete with your friends for the high score in this fast-pace, beat-em-up!
UI/UX Art
As the UI/UX Artist for Roller Riot, I mocked up and created assets and visuals that enhanced Roller Riot's overall neon aesthetic.

Data Driven Design
Throughout development, we collected progression data. This allowed us to see where players were most likely to fall off. I helped visualize this data and presented it to the team. We ended up adjusting the level difficulty of specific levels to improve overall retention.

"This game is excellent. I am a very big fan of the aesthetics, and the mechanics truly feel like there's a deep level of mastery. Knowing what enemies take how many hits and being able to quickly assess a situation to beat up a whole horde of enemies unscathed is very satisfying."










